Smart Nonesense Week 3 Multiplayer Build

  • Added characters defend animations
  • Added characters defend animation multiplayer synchronization   
  • Changed game state If the opposing player gets the question correct within those 15 seconds, they DO NOT lose a limb.
  • Added more pause between rounds from 1 to 2 seconds waiting time before next round
  • Changed shot clock from 15 to 10 seconds
  • Added Shield animation VFX
  • Added Shield animation SFX

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